Just a simple comparison.
The difference that treating Blender as a cool program with mystical features that still have to be learned
and treating Blender as part of a digital art pipeline makes. Mind you that’s 3 years more experience.
Dragon modelling improvement

By the way both times I was inspired to do this after watching “How to train your Dragon”, a really awesome animated movie.
If you really want to see my disgrace from back then here is the link:
Stay tuned to see what happens to that dragon next..

Author: Robert Lindner

I am a German-English Game Developer with a focus on Graphics Programming. I love finding out how things work and visualizing them in a creative way using computer technology. My interest in Computer Graphics came up when I started creating 3D art using Blender in 2008. Since I also learned programming in secondary school and tought myself digital painting, I moved to Belgium to study a Bachelor in Digital Arts and Entertainment. After a year of projects in both film and video games I started focusing on Graphics programming, as I wanted to do something that requires both logical and creative thinking.

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